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Day of defeat source realism
Day of defeat source realism












day of defeat source realism
  1. DAY OF DEFEAT SOURCE REALISM INSTALL
  2. DAY OF DEFEAT SOURCE REALISM MOD
  3. DAY OF DEFEAT SOURCE REALISM DOWNLOAD
  4. DAY OF DEFEAT SOURCE REALISM FREE

Vietnam '69 provides a complete overhaul to the original game's mechanics. All weapons in the game have realistic limits to their use - for example, machine guns must be mounted on ledges or objects such as sandbags to be fired accurately or reloaded, rocket launchers must be shouldered to be aimed or fired, and grenades not "cooked off" can be easily avoided or even thrown back by the enemy team. Each player must pick a class, who has their own specific role and set of weapons, and must fight against the enemy team, emphasising making use of cover and forming squads to survive. Each team can have up to 24 players, leading up to a total of 96 players in a single online game (with 24 on the USMC, ARV, NVA and Viet Cong each).

DAY OF DEFEAT SOURCE REALISM FREE

Players join the ranks of either the Free World Military Forces (the United States Marine Corps and Army of the Republic of Vietnam) or the Vietnamese Military (the North Vietnamese Army and Viet Cong), and compete against each other in various game modes. Reduced the effect of knock back when too closeįixed Timer bug, where multiple timers were being createdįixed a strange bug where players killed by nades would crash the serverĪdded cvars for Fade to Black, Headshot messages and Slower speeds with injured legs to enable server ops to switch them on and off.The gameplay of Day of Defeat: Vietnam '69 expands upon the gameplay style of Day of Defeat: Source. Removed IsClientInGame error - thanks 9mmMAG Removed pistols and carbines until a fix for the Bad Edict crash can be found Set the number of heals that can happen between player deathsġ is to display headshot message to the client, 2 to display headshot message to all and 0 to disableĮnables or disables slowing the player if an injury to leg occursĮnables or disables freezing a player when being healedĮnables or disables Fade to Black when being Healed Set this time to delay the arrival of the medic.Įnables or disables the red overlay fade screenĮnables or disables the weapon drop feature Medics need time to get to their patient. sv_realism_bleeding should always be less than sv_realism_health. If health drops below this level, bleeding begins until the players either dies or can call the medic in time.

day of defeat source realism

This is minimum health before the !medic command can be used !medic or medic in chat - calls for a medic In addition, sv_pure will need to be something other than 2.

DAY OF DEFEAT SOURCE REALISM DOWNLOAD

If you have a fast download server, you will need to add this folder in the sound folder there as well.

  • Unzip the folder from sound.zip and copy into sound folder - this is the bandage sound file.
  • Copy sm_dod_realism.smx to addons/sourcemod/plugins.
  • Overlays - with r_screenoverlay being tagged as a cheat in OB, overlays cannot be set.
  • "Player X has joined the game" - left out because it already says it in OB.
  • Try this one: and disable the red screen overlays.

    DAY OF DEFEAT SOURCE REALISM INSTALL

    There are many better plugins out there for gore, so server ops may wish to install those instead.

  • Blood streams - the blood squirts from the ES version were strange looking and currently, env_blood sprays are not supported properly in DoDS.
  • The plugin is also set up for my new Medic Class plugin (coming soon) so that the medic function is disabled if the Medic Class plugin is installed.
  • A cvar to set all players' health at spawn.
  • If they are bleeding, as their health lowers, the screen becomes more opaque.
  • On injury, the players screen will fade to red briefly.
  • Constant yelling for medic will prevent access to healing.
  • When healing takes place, the player's screen fades out slightly and they are immobilized (unable to move), but they can still fire.
  • Medic healing is random and not set to a certain value (as in the ES version).
  • Get hit in either leg and you move slower and cannot jump as high, until you get healed.
  • Now if you get hit in either arm, you may drop your gun (the ES version only had it working for one arm).
  • Medic arrival can be set so that when the player calls medic, there will be a delay.
  • The SourceMod version adds many more features:
  • Medic feature - call medic and you get healed.
  • When a player gets hit in the arm, the weapon may be dropped depending on the damage.
  • Machine Gunners and Rocket players are heavier and slower.
  • Bleeding - if your health drops below a certain level, the player bleeds until they either get healed or they die.
  • This version incorporates some of the original features of the ES version:

    DAY OF DEFEAT SOURCE REALISM MOD

    The Realism Mod for DoDS adds many features that many Realism communities look for in the game.














    Day of defeat source realism