
“The team at Striking Distance Studios are the video game industry’s best at creating blockbuster games,” said Robert Kirkman, Chairman of Skybound Entertainment and creator of The Walking Dead. “Skybound Entertainment is unrivaled in the worlds of sci-fi and horror storytelling, and will be an incredible partner for KRAFTON and Striking Distance Studios as we bring the world of The Callisto Protocol to life in games and beyond.” “Striking Distance Studios has one goal with The Callisto Protocol – to make one of the most terrifying games of all time,” said Glen Schofield, CEO of Striking Distance Studios. They are already excited on what comes next and hopefully would bring more information later on. to help bring the game to PCs and consoles next year. They are going to assist them together with KRAFTON Inc. The game publisher has partnered with the makers of the upcoming survival horror game because they were sold when they saw the recent trailer. The digital edition of this issue launches on May 24 for PC/Mac, iOS, and Google Play. To subscribe to either the digital or print version, click here.Game publisher Skybound has recently announced that they have partnered with game developer Striking Distance Studios on upcoming video game The Callisto Protocol.

Print subscribers can expect their issues to begin arriving in the coming days/weeks. Click here to read more about Game Informer Gold. Limited to a numbered print run per issue, this premium version of Game Informer isn't available for sale. To learn about places where you might be able to get a copy, check out our official Twitter, Facebook, and Instagram, and stay tuned for more details in the coming weeks.
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All that and more, plus our standard suite of previews and reviews, are housed in issue #346 of Game Informer.Īs usual, we also have a Game Informer Gold version of the issue. And if you have a graduate in your life, you'll definitely want to check out our Gamer's Graduation Gift Guide. Meanwhile, Kimberley Wallace has a feature celebrating the anniversary of the Kingdom Hearts franchise. Between the front and back covers, you'll find an extended look at the upcoming game, The Invincible, by Blake Hester. However, if you've read an issue of Game Informer before, you already know there's plenty more within the pages of the magazine. In the story, you'll learn the origin tale of Striking Distance, the process by which it masterfully creates (and pays off) tension, and how the gameplay of The Callisto Protocol works. But that's not all we also spent hours picking the brains of the sci-fi horror masters at Striking Distance Studios. We witnessed exclusive, never-before-seen gameplay footage featuring our protagonist, Jacob Lee, trying to survive the terrors of Jupiter's second-larget moon and its suspicious prison. The comparisons to Dead Space are unavoidable, but make no mistake: The Callisto Protocol is a different beast altogether.


With Striking Distance Studios' first game, the team capitalizes upon the expertise and experience of Schofield's team. While Schofield's most recent work is on the Call of Duty series, he's perhaps best known for his status as the creator of another beloved franchise: Dead Space. The result is Striking Distance Studios, a new development studio Schofield founded alongside several industry veterans with whom he has worked throughout his illustrious career. However, after leaving Activision, Sledgehammer Games, and the Call of Duty franchise behind a few years ago, he wanted to do something new – something uncompromised. Glen Schofield has spent the last several decades working with some of the biggest publishers on their most massive blockbusters.
